![]() In recent years they began to branch out into new areas and this is no more prevalent than on Vita, where they experimented action-RPG’s, hunting games and turn-based tactics, all the while never forgetting their roots – making them one of the most versatile creators on the handheld. ![]() Omega Force have a long history in the gaming industry most of it concentrated on a single genre – ‘ Musou‘, the hack ‘n’ slash-inspired big-battle design that they pioneered and continue to cash in on to this day, that had turned them into somewhat of a work-for-hire factory. ![]() I’ll be examining what their history in the games industry is, what the games they released on Vita were, how these titles performed, what games they could have released on Vita as well as an overall conclusion about their level of Vita support. The eighth in a series of articles I’m planning on writing, looking at the output of a number of Vita-supporting developers from launch through to the present day. ![]()
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